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Hey, I’m alive! Unity and more part 2

So, continuing from my last post. Let’s see. It’s been some crazy year. I took part to Ludum Dare #31 Jam, with another developer. We decided to take part at almost last minute. With only 24 hours left. So we worked the Saturday, and then the day after that after our normal job, aaaall night long. We started again Monday 20.00 o’clock and finished around Tuesday 03.00. Time zones worked in favor for us! But, ach, these last minutes. We were racing against time to complete the game. I was at the edge of saying “alright. we can’t do it. Let’s not waste any more sleep hours”. But the persistent side of mine prevailed. At the final hour we completed the game and started packaging it for upload. Read the rest of this entry